New contentSystems & experienceBug fixes
Systems & experience
Multiplayer and recovery
- Added Quick Entry to multiplayer content. The Retry feature planned alongside it was delayed because of implementation issues.
- Added a setting for multiplayer lobby search range.
- Dungeon entry and wipe recovery now start with all characters revived and at 100% HP.
Inventory, map, and options
- Increased saved World Map pins from 100 to 200.
- Expanded maximum Rune inventory capacity from 200 to 500 and added an owned-Rune count in the inventory.
- Removed the usage limit on the Statue of Organa.
- Pressing the shortcut key for an open major menu now closes it; added Familiar attack-button dismount and background-sound settings.
Rune and movement improvements
- 4-Star Rune Synthesis can now yield 5-Star Runes.
- Characters and Familiars retain their dash state when jumping or falling during a dash.
Bug fixes
Localization, quests, and multiplayer
- Improved several unnatural translations and multiple multilingual UI layouts.
- Fixed a Sudden Mission clear-state and reconnect-repeat issue for Undiscarded Erat, plus several quest progression and treasure-chest issues.
- Fixed guest character-slot movement and abnormal switching animations in multiplayer, among other stability fixes.